Jul 18, 2006, 04:09 PM // 16:09
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#81
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Jungle Guide
Join Date: Feb 2006
Location: Oregon
Guild: Mo Mo Patty Blinks [MoMo]
Profession: R/
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Quote:
Originally Posted by LordDeArnise
They did mention that it will be a PvP weekend. Both classes look very promising; guild leaders may just as well build a Paragon just for the feel of "leading" the battle. Dervishes seem to be somewhere between a tanking War and the high attack/low defense Sins. Imagine how they would fare battling in Cantha. And since we're getting early reports of the Dervishes' capabilities, don't you think we're going to see swarms of PvE mobs in Nightfall?
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Wah! That's a very good observation. Yay giant mobs!!
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Jul 18, 2006, 04:18 PM // 16:18
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#82
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Darkness Within
Profession: Mo/Me
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Quote:
Originally Posted by Nexus Icon
I can't believe that they would be so stupid as to try and shoehorn 2 new classes into the game with each new chapter.
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At least they're not going to bother trying to continually support every new class.
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Jul 18, 2006, 04:18 PM // 16:18
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#83
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Ascalonian Squire
Join Date: Mar 2005
Location: Dansville, N.Y.
Guild: Vx Nine
Profession: W/N
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Im still waiting for a martial arts profession.
This is going to be interesting
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Jul 18, 2006, 04:22 PM // 16:22
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#84
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Jungle Guide
Join Date: Feb 2006
Location: Oregon
Guild: Mo Mo Patty Blinks [MoMo]
Profession: R/
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Quote:
Originally Posted by Chaser
Im still waiting for a martial arts profession.
This is going to be interesting
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Bah! Double ditto. I'm Wielding Zealous Diamond Encrusted Platinum Plated Brass Knuckles of Fist Mastery!
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Jul 18, 2006, 04:26 PM // 16:26
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#85
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: the fianna [fi]
Profession: E/Mo
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what makes it sound better is it mentions new arenas on the site
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Jul 18, 2006, 04:29 PM // 16:29
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#86
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Krytan Explorer
Join Date: Mar 2006
Profession: W/N
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should be interesting, hope i dont have to delete a character to try out the new classes.. although it would give me a reason to kill my assassin....
come on anet stop teasing and at least release 1 screen shot of a new pve area .. just one......
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Jul 18, 2006, 04:35 PM // 16:35
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#87
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Jungle Guide
Join Date: Feb 2006
Location: Oregon
Guild: Mo Mo Patty Blinks [MoMo]
Profession: R/
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Aha! What I just realized is that a Scythe on the Dervish will probably be the longer type of Scythe like the classic Grim Reaper wields since it says the Dervish has many skills that attack many enemies at once. If that's the case then it will prolly play similar to the spears/glaive type weapon I was hoping for. So though the Paragon has the wrong type of spear for me, the Dervish will be what it's all about. So basically: Yay for me!
Quote:
Originally Posted by mrcake
should be interesting, hope i dont have to delete a character to try out the new classes.. although it would give me a reason to kill my assassin....
come on anet stop teasing and at least release 1 screen shot of a new pve area .. just one......
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Well they should have the ability to create an event account for the PvP weekend like they did last time. You won't get the skills permanently unlocked but if you don't mind that you can try out the new chars without having to lose an old one.
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Jul 18, 2006, 04:35 PM // 16:35
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#88
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Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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Oh, my, GOSH, i can be part warrior, part assassin, AND PART MONK! this is like a whammos wet dream
but back on topic, i can't wait, thanks for the info, i'm going to get nightfall, well, not unlike i wasn't gonna get it, but this has enticed me even more
Last edited by Ulivious The Reaper; Jul 18, 2006 at 04:40 PM // 16:40..
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Jul 18, 2006, 04:52 PM // 16:52
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#89
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Krytan Explorer
Join Date: Oct 2005
Guild: Refuge From Exile [RFE] Refuge-From-Exile.com
Profession: W/Mo
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Is it just me or does both new classes have the same models as a monk and elementalist with different armor.......
Last edited by Lucifer PVP; Jul 18, 2006 at 04:55 PM // 16:55..
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Jul 18, 2006, 04:55 PM // 16:55
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#90
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Furnace Stoker
Join Date: Apr 2005
Location: Austin, Tx
Guild: Mmph Its [Good]
Profession: Mo/
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Yep, they do.
/sigh
This means lots of more time trying to get Grandmaster Cartographer and skill capping :/
I dunno. I can't say I'm terribly excited about a class that seems like the embodiment of a Whammo, or a Rit/Earth Ele/Tactics shouts.
And all the new skills dammit
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Jul 18, 2006, 04:57 PM // 16:57
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#91
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Frost Gate Guardian
Join Date: Jan 2006
Location: United States
Guild: [AB]
Profession: R/
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Quote:
Originally Posted by Mr_eX
SCYTHE FIGHTERS WITH HOODS!
Best class ever.
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Zasalamel ftw!
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Jul 18, 2006, 04:58 PM // 16:58
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#92
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Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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Yeh, they're still in beta it tho so i HOPE they change it.. and give us nice faces unlike those faces they gave for factions, i mean seriously we're supposed to be FIGHTING the afflicted, not being one.. arrgh, all my characters are strictly tyrian born, because i can't stand that and assassin and ritualist weren't enough reason to be canthan born,
[sarcasm]
but on another news new whammo skills for me, but i'll have to replace healing hand with somthing else :'(
[/sarcasm]
:P
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Jul 18, 2006, 05:08 PM // 17:08
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#93
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Wilds Pathfinder
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I like it already! Can't wait for these new classes.
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Jul 18, 2006, 05:15 PM // 17:15
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#94
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Furnace Stoker
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The hooded Dervish = Pwn. I may have to delete my assassin.. Ahaha.
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Jul 18, 2006, 05:17 PM // 17:17
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#95
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Banned
Join Date: Dec 2005
Guild: None
Profession: Mo/W
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AWSOME gonna play them both who needs warriors or assasins any more >_<
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Jul 18, 2006, 05:21 PM // 17:21
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#96
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Jungle Guide
Join Date: Sep 2005
Location: -... . .... .. -. -.. / -.-- --- ..-
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I cant wait for Nightfall. I wonder how the armors will look like?
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Jul 18, 2006, 05:22 PM // 17:22
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#97
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Hmm. "Commander" class. Tsk, it should have been a proper "bard" class. Mark my words - increase in idiocy and abuse in public PvE/PvP incoming. As if there aren't enough egotistical people blaming everyone else for when things go wrong already...
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Jul 18, 2006, 05:25 PM // 17:25
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#98
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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yeah... if i like dervish a lot more than my sin i think i'll get rid of him.. no wait i'll get rid of my warrior.
Yeah you can kinda pinpoint on those, like aeromancer gloves i think on the paragon male.
Heck the dervish female looks like a rit :P
Eh no biggy, i just hope they don't change change the male dervish character look much, dying that armor be so awesome, can you imagine that in black or something... awesome
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Jul 18, 2006, 05:25 PM // 17:25
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#99
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Interesting. Sounds like the Dervish will be inferior to the assassin in single opponent damage, but will be superior in damaging groups of folks. Probably will be much better suited to PvE than in PvP, from an initial glance, but who knows when the skills actually come out.
I can see the Paragon being nicely paired with a Monk or Ritualist primary/secondary. Monk/Paragon for pure support, and a Paragon/Ritualist to create your own army to attack from a distance with.
Although this is a bit stereotyped, I think Guild Wars will have a nice mix with these additions:
Melee-based: Warrior, Assassin, Dervish
Missle-based: Ranger, Elementalist, Necromancer
Support-based: Monk, Ritualist, Paragon, Mesmer
Not a bad frontline, midline, and backline, IMO.
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Jul 18, 2006, 05:28 PM // 17:28
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#100
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Wilds Pathfinder
Join Date: Sep 2005
Location: Manchester, England
Guild: New Dragons [NDR]
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Quote:
Originally Posted by Alberic
Zasalamel ftw!
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RAWR
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